Hundo Hunter
21 · GUIDE · MEGA EVOLUTION

Mega Evolution guide

Mega Evolution is a per-mon temporary power state. Costs Mega Energy, lasts 8 hours, and gives a damage boost to the whole team in raids — including any same-type teammate. Higher Mega Level reduces the cost and adds candy bonuses on top.

01 · ENERGY COST · COOLDOWN

The very first Mega for a given species costs 200 Energy. Every subsequent Mega is cheaper, scaling down to 40 Energy at Super Max. Cooldowns scale with it.

StateEnergyNotes
First-ever Mega200One-time per species. After this the recurring cost applies.
Recurring · Base level1007-day cooldown between recurring Megas.
Recurring · High level805-day cooldown.
Recurring · Max level603-day cooldown.
Recurring · Super Max level401-day cooldown · most efficient state.
02 · MEGA LEVELS · 4 TIERS
Base
0 Mega Evolutions
  • +10 % damage to all attacks (whole team in raid)
  • +30 % damage to same-type attacks for teammates
High
7 Mega Evolutions
  • All Base perks
  • Extra Candy on every same-type catch
  • Cooldown drops 7 d → 5 d
Max
30 Mega Evolutions
  • All previous perks
  • Extra XL Candy on every same-type catch
  • Cooldown drops 5 d → 3 d
Super Max
60 Mega Evolutions
  • All previous perks
  • Cooldown drops 3 d → 1 d
  • Once a year: temporary +2 level CP boost during a Mega week event

The Mega Level is per species, not per individual mon. Once a species hits Super Max, every Mega Evolution of that species inherits the lower cost and faster cooldown.

03 · MEGA ENERGY FARM
Mega Raids

Each Mega Raid win drops 35–50 Mega Energy of that species. Damage contribution + first-time bonus + friendship boosts the drop. Solo or duo friendlier-tier Megas to grind energy fast.

Walking buddy

A buddy of the same species earns Mega Energy while walking — typically 5 km per pulse. Slow but free. Works while raid-energy is gated.

Field Research

Some monthly task lines reward Mega Energy. Check{ }/research to see what drops this month.

GO Battle League

Some Premium pass milestones include Mega Energy. Niche but works if you're grinding battles anyway.

The raid damage bonus

When you Mega Evolve in a raid, the whole lobby gets the attack-bonus aura. +10 % to all attacks, +30 % to attacks of the Mega's type. This is one of the biggest force-multipliers in high-tier raids — coordinate one Mega per lobby.

Same-type catch candy

Active Mega gives all your catches of the same type +1 base candy at Base Level, scaling with Mega Level. Great for grinding rare candy in otherwise stale boxes.

Successor + Mega Guru medals

Both medals just track your activity — they don't add to the damage bonus or cooldown reduction. The actual gameplay impact comes from the per-species Mega Level. See /medals →

Active Mega bosses

Whatever Mega is in raid rotation right now, see the full list + CP / weather / shiny status on /raids →. Cycle through this for cheaper repeat-Mega energy.